


One such site is The Whole Half-Life (TWHL), which provides tutorials for GoldSRC and Source mapping and modding, as well as hosting many mapping competitions. Planet Half-Life covers the entire Half-Life series, as well as the Team Fortress series, Counter-Strike, and Day of Defeat.ĭue to the ready availability of the SDKs both for the older GoldSRC engine (with which Half-Life was made) and the newer Source engine (created for Half-Life 2, and used thereafter), and to the series' popularity amongst mappers and modders, there are several sites devoted to providing resources for aspiring modders and mappers. GameSpy hosts Planet Half-Life, which provides general information, multiplayer strategies, and walkthroughs, as well as hosting custom mods and maps. The site includes the Portal series, which takes place within the Half-Life universe. The unofficial wiki for the Half-Life series is Combine OverWiki the name is a reference to the Overwatch, an enemy encountered in Half-Life 2 and onwards. This spawned many YTPs, YTMNDs, and webcomics using the Half-Life 2 characters and settings. Its cult following increased, and was greatly augmented by Garry's Mod, released a month after Half-Life 2 itself. Like its predecessor, it became a bestseller and received numerous awards.

Half-Life 2 was released in 2004 with a completely new, and once again revolutionary, graphics engine – Source. As such, they had a large influence on internet culture. These mods became immensely popular and remained the most-played online games up until the release of Team Fortress 2 in 2007. Following the game's initial success, several mods for further online gameplay were created, most notably Team Fortress Classic and Counter-Strike, both released in 1999. Its multiplayer mode was also popular among online gamers. It developed a cult following, similar to the Quake series. Upon its release in 1998, Half-Life was met with universal acclaim for its revolutionary graphics and immersive gameplay, and became a bestseller.
